UNITED STATES
SECURITIES AND EXCHANGE COMMISSION
Washington, D.C. 20549
FORM 10-Q
(Mark one)
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QUARTERLY REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 |
For the Quarterly Period Ended September 30, 2011
OR
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TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 |
For the transition period from to
Commission File Number 1-15839
ACTIVISION BLIZZARD, INC.
(Exact name of registrant as specified in its charter)
Delaware |
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95-4803544 |
(State or other jurisdiction of |
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(I.R.S. Employer Identification No.) |
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3100 Ocean Park Boulevard, Santa Monica, CA |
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90405 |
(Address of principal executive offices) |
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(Zip Code) |
(310) 255-2000
(Registrants telephone number, including area code)
Indicate by check mark whether the registrant: (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12 months (or for such shorter period that the registrant was required to file such reports), and (2) has been subject to such filing requirements for the past 90 days. Yes x No o
Indicate by check mark whether the registrant has submitted electronically and posted on its corporate Web site, if any, every Interactive Data File required to be submitted and posted pursuant to Rule 405 of Regulation S-T (§232.405 of this chapter) during the preceding 12 months (or for such shorter period that the registrant was required to submit and post such files). Yes x No o
Indicate by check mark whether the registrant is a large accelerated filer, an accelerated filer, a non-accelerated filer, or a smaller reporting company. See the definitions of large accelerated filer, accelerated filer and smaller reporting company in Rule 12b-2 of the Exchange Act. (Check one):
Large Accelerated Filer x |
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Accelerated Filer o |
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Non-accelerated filer o |
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Smaller reporting company o |
(Do not check if a smaller reporting company) |
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Indicate by check mark whether the registrant is a shell company (as defined in Rule 12b-2 of the Exchange Act). Yes o No x
The number of shares of the registrants Common Stock outstanding at November 1, 2011 was 1,144,219,705.
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
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Condensed Consolidated Balance Sheets at September 30, 2011 and December 31, 2010 |
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Managements Discussion and Analysis of Financial Condition and Results of Operations |
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CERTIFICATIONS |
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This Quarterly Report on Form 10-Q contains, or incorporates by reference, certain forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995. Such statements consist of any statement other than a recitation of historical fact and include, but are not limited to: (1) projections of revenues, expenses, income or loss, earnings or loss per share, cash flow or other financial items; (2) statements of our plans and objectives, including those relating to product releases; (3) statements of future economic performance; and (4) statements of assumptions underlying such statements. We generally use words such as outlook, forecast, will, could, should, would, to be, plans, believes, may, expects, intends, anticipates, estimate, future, positioned, potential, project, remain, scheduled, set to, subject to, upcoming and other similar expressions to help identify forward-looking statements. Forward-looking statements are subject to business and economic risk, reflect managements current expectations, estimates and projections about our business, and are inherently uncertain and difficult to predict. Our actual results could differ materially. Risks and uncertainties that may affect our future results include, but are not limited to, sales levels of Activision Blizzards titles, increasing concentration of titles, shifts in consumer spending trends, the impact of the current macroeconomic environment and market conditions within the video game industry, Activision Blizzards ability to predict consumer preferences, including interest in specific genres such as first-person action and massively multiplayer online games and preferences among competing hardware platforms, the seasonal and cyclical nature of the interactive game market, changing business models including digital delivery of content, competition including from used games and other forms of entertainment, possible declines in software pricing, product returns and price protection, product delays, adoption rate and availability of new hardware (including peripherals) and related software, rapid changes in technology and industry standards, litigation risks and associated costs, protection of proprietary rights, maintenance of relationships with key personnel, customers, licensees, licensors, vendors, and third-party developers, including the ability to attract, retain and develop key personnel and developers that can create high quality hit titles, counterparty risks relating to customers, licensees, licensors and manufacturers, domestic and international economic, financial and political conditions and policies, foreign exchange rates and tax rates, and the identification of suitable future acquisition opportunities and potential challenges associated with geographic expansion, and the other factors identified in Risk Factors included in Part II, Item 1A of our Annual Report on Form 10-K for the year ended December 31, 2010. The forward-looking statements contained herein are based upon information available to us as of the date of this Quarterly Report on Form 10-Q and we assume no obligation to update any such forward-looking statements. Although these forward-looking statements are believed to be true when made, they may ultimately prove to be incorrect. These statements are not guarantees of our future performance and are subject to risks, uncertainties and other factors, some of which are beyond our control and may cause actual results to differ materially from current expectations.
Activision Blizzards names, abbreviations thereof, logos, and product and service designators are all either the registered or unregistered trademarks or trade names of Activision Blizzard. All other product or service names are the property of their respective owners.
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
CONDENSED CONSOLIDATED BALANCE SHEETS
(Unaudited)
(Amounts in millions, except share data)
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At September 30, |
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At December 31, |
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Assets |
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Current assets: |
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Cash and cash equivalents |
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$ |
2,469 |
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$ |
2,812 |
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Short-term investments |
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432 |
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696 |
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Accounts receivable, net of allowances of $221 million and $377 million at September 30, 2011 and December 31, 2010, respectively |
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139 |
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640 |
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Inventories |
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207 |
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112 |
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Software development |
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150 |
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147 |
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Intellectual property licenses |
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42 |
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45 |
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Deferred income taxes, net |
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507 |
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648 |
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Other current assets |
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136 |
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299 |
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Total current assets |
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4,082 |
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5,399 |
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Long-term investments |
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25 |
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23 |
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Software development |
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114 |
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55 |
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Intellectual property licenses |
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13 |
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28 |
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Property and equipment, net |
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167 |
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169 |
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Other assets |
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15 |
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15 |
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Intangible assets, net |
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138 |
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160 |
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Trademark and trade names |
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433 |
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433 |
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Goodwill |
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7,126 |
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7,132 |
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Total assets |
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$ |
12,113 |
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$ |
13,414 |
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Liabilities and Shareholders Equity |
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Current liabilities: |
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Accounts payable |
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$ |
250 |
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$ |
363 |
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Deferred revenues |
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487 |
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1,726 |
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Accrued expenses and other liabilities |
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542 |
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838 |
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Total current liabilities |
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1,279 |
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2,927 |
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Deferred income taxes, net |
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95 |
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120 |
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Other liabilities |
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168 |
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164 |
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Total liabilities |
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1,542 |
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3,211 |
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Commitments and contingencies (Note 14) |
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Shareholders equity: |
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Common stock, $0.000001 par value, 2,400,000,000 shares authorized, 1,142,796,893 and 1,382,479,839 shares issued at September 30, 2011 and December 31, 2010, respectively |
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Additional paid-in capital |
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9,751 |
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12,353 |
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Less: Treasury stock, at cost, 0 and 199,159,987 shares at September 30, 2011 and December 31, 2010, respectively |
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(2,194 |
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Retained earnings |
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849 |
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57 |
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Accumulated other comprehensive income (loss) |
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(29 |
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(13 |
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Total shareholders equity |
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10,571 |
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10,203 |
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Total liabilities and shareholders equity |
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$ |
12,113 |
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$ |
13,414 |
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The accompanying notes are an integral part of these Condensed Consolidated Financial Statements.
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS
(Unaudited)
(Amounts in millions, except per share data)
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For the Three Months Ended |
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For the Nine Months Ended |
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September 30, |
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September 30, |
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2011 |
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2010 |
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2011 |
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2010 |
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Net revenues |
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Product sales |
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$ |
369 |
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$ |
397 |
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$ |
2,197 |
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$ |
2,025 |
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Subscription, licensing, and other revenues |
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385 |
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348 |
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1,151 |
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994 |
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Total net revenues |
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754 |
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745 |
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3,348 |
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3,019 |
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Costs and expenses |
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Cost of sales product costs |
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138 |
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194 |
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650 |
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765 |
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Cost of sales massively multi-player online role-playing game (MMORPG) |
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59 |
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61 |
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181 |
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168 |
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Cost of sales software royalties and amortization |
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24 |
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61 |
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133 |
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211 |
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Cost of sales intellectual property licenses |
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16 |
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33 |
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69 |
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105 |
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Product development |
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133 |
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118 |
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390 |
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361 |
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Sales and marketing |
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115 |
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110 |
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264 |
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291 |
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General and administrative |
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104 |
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113 |
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333 |
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253 |
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Restructuring |
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3 |
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24 |
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Total costs and expenses |
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592 |
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690 |
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2,044 |
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2,154 |
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Operating income |
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162 |
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55 |
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1,304 |
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865 |
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Investment and other income, net |
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3 |
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14 |
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7 |
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15 |
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Income before income tax expense |
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165 |
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69 |
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1,311 |
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880 |
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Income tax expense |
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17 |
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18 |
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325 |
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229 |
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Net income |
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$ |
148 |
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$ |
51 |
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$ |
986 |
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$ |
651 |
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Earnings per common share |
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Basic |
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$ |
0.13 |
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$ |
0.04 |
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$ |
0.84 |
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$ |
0.53 |
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Diluted |
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$ |
0.13 |
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$ |
0.04 |
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$ |
0.84 |
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$ |
0.52 |
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Weighted-average shares outstanding |
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Basic |
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1,140 |
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1,212 |
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1,151 |
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1,230 |
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Diluted |
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1,148 |
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1,227 |
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1,160 |
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1,245 |
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Dividends per common share |
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$ |
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$ |
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$ |
0.165 |
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$ |
0.15 |
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The accompanying notes are an integral part of these Condensed Consolidated Financial Statements.
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS
(Unaudited)
(Amounts in millions)
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For the Nine Months Ended |
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September 30, |
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2011 |
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2010 |
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Cash flows from operating activities: |
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Net income |
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$ |
986 |
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$ |
651 |
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Adjustments to reconcile net income to net cash provided by operating activities: |
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Deferred income taxes |
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124 |
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51 |
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Depreciation and amortization |
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77 |
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97 |
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Loss on disposal of property and equipment |
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1 |
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Amortization and write-off of capitalized software development costs and intellectual property licenses (1) |
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151 |
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182 |
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Stock-based compensation expense (2) |
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61 |
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94 |
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Excess tax benefits from stock option exercises |
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(21 |
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(11 |
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Changes in operating assets and liabilities: |
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Accounts receivable |
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516 |
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471 |
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Inventories |
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(96 |
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(19 |
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Software development and intellectual property licenses |
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(181 |
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(238 |
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Other assets |
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170 |
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218 |
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Deferred revenues |
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(1,268 |
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(810 |
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Accounts payable |
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(117 |
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(60 |
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Accrued expenses and other liabilities |
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(301 |
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(243 |
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Net cash provided by operating activities |
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102 |
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383 |
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Cash flows from investing activities: |
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Proceeds from maturities of investments |
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603 |
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473 |
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Payment of contingent consideration |
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(3 |
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(4 |
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Purchases of short-term investments |
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(325 |
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(681 |
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Capital expenditures |
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(47 |
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(76 |
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Increase in restricted cash |
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(18 |
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(35 |
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Net cash provided by (used in) investing activities |
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210 |
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(323 |
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Cash flows from financing activities: |
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Proceeds from issuance of common stock to employees |
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39 |
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54 |
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Repurchase of common stock |
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(524 |
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(613 |
) | ||
Dividends paid |
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(194 |
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(187 |
) | ||
Excess tax benefits from stock option exercises |
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21 |
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11 |
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Net cash used in financing activities |
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(658 |
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(735 |
) | ||
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|
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Effect of foreign exchange rate changes on cash and cash equivalents |
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3 |
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30 |
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Net decrease in cash and cash equivalents |
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(343 |
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(645 |
) | ||
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Cash and cash equivalents at beginning of period |
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2,812 |
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2,768 |
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Cash and cash equivalents at end of period |
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$ |
2,469 |
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$ |
2,123 |
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(1) Excludes deferral and amortization of stock-based compensation expense.
(2) Includes the net effects of capitalization, deferral, and amortization of stock-based compensation expense.
The accompanying notes are an integral part of these Condensed Consolidated Financial Statements.
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
CONDENSED CONSOLIDATED STATEMENT OF CHANGES IN SHAREHOLDERS EQUITY
For the Nine Months Ended September 30, 2011
(Unaudited)
(Amounts in millions)
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Accumulated |
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Additional |
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Other |
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Total |
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Common Stock |
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Paid-In |
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Treasury Stock |
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Retained |
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Comprehensive |
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Shareholders |
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Shares |
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Amount |
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Capital |
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Shares |
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Amount |
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Earnings |
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Income (Loss) |
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Equity |
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Balance at December 31, 2010 |
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1,382 |
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$ |
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$ |
12,353 |
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(199 |
) |
$ |
(2,194 |
) |
$ |
57 |
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$ |
(13 |
) |
$ |
10,203 |
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Components of comprehensive income: |
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Net income |
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|
986 |
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986 |
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Unrealized appreciation on investments, net of taxes |
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2 |
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2 |
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Foreign currency translation adjustment |
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(18 |
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(18 |
) | ||||||
Total comprehensive income |
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970 |
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Issuance of common stock pursuant to employee stock options and restricted stock rights |
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7 |
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39 |
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|
39 |
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Stock-based compensation expense related to employee stock options and restricted stock rights |
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|
77 |
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|
77 |
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Dividends ($0.165 per common share) (See Note 13) |
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|
(194 |
) |
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(194 |
) | ||||||
Shares repurchased (See Note 13) |
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|
|
|
|
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|
(47 |
) |
(524 |
) |
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|
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|
(524 |
) | ||||||
Retirement of treasury shares |
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(246 |
) |
|
|
(2,718 |
) |
246 |
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2,718 |
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Balance at September 30, 2011 |
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1,143 |
|
$ |
|
|
$ |
9,751 |
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|
|
$ |
|
|
$ |
849 |
|
$ |
(29 |
) |
$ |
10,571 |
|
The accompanying notes are an integral part of these Condensed Consolidated Financial Statements.
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
Notes to Condensed Consolidated Financial Statements
(Unaudited)
1. Description of business and basis of consolidation and presentation
Description of Business
Activision Blizzard, Inc. is a worldwide online, personal computer (PC), console, handheld and mobile game publisher. The terms Activision Blizzard, the Company, we, us, and our are used to refer collectively to Activision Blizzard, Inc. and its subsidiaries.
The common stock of Activision Blizzard is traded on The NASDAQ Stock Market under the ticker symbol ATVI. Vivendi S.A. (Vivendi) owned approximately 63% of Activision Blizzards outstanding common stock at September 30, 2011.
We maintain significant operations in the United States, Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands, Australia, South Korea and China.
Basis of Consolidation and Presentation
Activision Blizzard prepared the accompanying unaudited condensed consolidated financial statements in accordance with the rules and regulations of the Securities and Exchange Commission for interim reporting. As permitted under those rules and regulations, certain notes or other information that are normally required by accounting principles generally accepted in the United States of America (U.S. GAAP) have been condensed or omitted if they substantially duplicate the disclosures contained in the annual audited consolidated financial statements. The year-end condensed balance sheet data was derived from audited financial statements but does not include all disclosures required by U.S. GAAP. The unaudited condensed consolidated financial statements should be read in conjunction with the audited consolidated financial statements and notes thereto included in our Annual Report on Form 10-K for the year ended December 31, 2010. In the opinion of management, all adjustments (consisting of normal recurring accruals) considered necessary for fair statement of our financial position and results of operations in accordance with U.S. GAAP have been included in the accompanying unaudited condensed consolidated financial statements.
The accompanying unaudited condensed consolidated financial statements include the accounts and operations of Activision Blizzard. All intercompany accounts and transactions have been eliminated. The condensed consolidated financial statements have been prepared in conformity with U.S. GAAP. The preparation of the condensed consolidated financial statements in conformity with U.S. GAAP requires management to make estimates and assumptions that affect the amounts reported in the condensed consolidated financial statements. Actual results could differ from these estimates and assumptions.
Certain reclassifications have been made to prior period amounts to conform to the current period presentation.
The Company considers events or transactions that occur after the balance sheet date, but before the financial statements are issued, to provide additional evidence relative to certain estimates or to identify matters that require additional disclosures.
2. Summary of significant accounting policies
Revenue Recognition
Revenue Arrangements with Multiple Deliverables
On January 1, 2011, we adopted amendments to an accounting standard related to revenue recognition for arrangements with multiple deliverables (which standard, as amended, is referred to herein as the new accounting principles). The new accounting principles establish a selling price hierarchy for determining the selling price of a deliverable and require the application of the relative selling price method to allocate the arrangement consideration to each deliverable in a multiple deliverables revenue arrangement. Certain of our revenue arrangements have multiple deliverables and, as such, are accounted for under the new accounting principles. These revenue arrangements include product sales consisting of both software and hardware deliverables (such as peripherals or other ancillary collectors items sold together with physical boxed software) and our sales of World of Warcraft boxed products, expansion packs and value-added services, each of which is considered with the related subscription
services for these purposes. Our assessment of deliverables and units of accounting does not change under the new accounting principles.
Pursuant to the guidance of ASU 2009-13, when a revenue arrangement contains multiple elements, such as hardware and software products, licenses and/or services, we allocate revenue to each element based on a selling price hierarchy. The selling price for a deliverable is based on its vendor-specific-objective-evidence (VSOE) if it is available, third-party evidence (TPE) if VSOE is not available, or best estimated selling price (BESP) if neither VSOE nor TPE is available. In multiple element arrangements where more-than-incidental software deliverables are included, revenue is allocated to each separate unit of accounting for each of the non-software deliverables and to the software deliverables as a group using the relative selling prices of each of the deliverables in the arrangement based on the aforementioned selling price hierarchy. If the arrangement contains more than one software deliverable, the arrangement consideration allocated to the software deliverables as a group is then allocated to each software deliverable using the guidance for recognizing software revenue.
As noted above, when neither VSOE nor TPE is available for a deliverable, we use BESP. We do not have significant revenue arrangements that require BESP for the three or nine months ended September 30, 2011. The inputs we use to determine the selling price of our significant deliverables include the actual price charged by the Company for a deliverable that the Company sells separately, which represents the VSOE, and the wholesale prices of the same or similar products, which represents TPE. The pattern and timing of revenue recognition for deliverables and allocation of the arrangement consideration did not change upon the adoption of the new accounting principles. Also, we do not expect the adoption of the new accounting principles to have a material effect on our financial statements in the periods after our initial adoption.
Product Sales
We recognize revenue from the sale of our products upon the transfer of title and risk of loss to our customers and once any performance obligations have been completed. Certain products are sold to customers with a street date (i.e., the earliest date these products may be sold by retailers). For these products, we recognize revenue on the later of the street date and the sale date. Revenue from product sales is recognized after deducting the estimated allowance for returns and price protection.
For our software products with online functionality, we evaluate whether those features or functionality are more than an inconsequential separate deliverable in addition to the software product. This evaluation is performed for each software product and any online transaction, such as a digital download of a title or product add-ons, when it is released.
When we determine that a software title contains online functionality that constitutes a more-than-inconsequential separate service deliverable in addition to the product, principally because of its importance to gameplay, we consider our performance obligations for this title to extend beyond the sale of the game. VSOE of fair value does not exist for the online functionality, as we do not separately charge for this component of the title. As a result, we recognize all of the software-related revenue from the sale of the title ratably over the estimated service period, which is estimated to begin the month after the later of the sale date and the street date of the title. In addition, we initially defer the costs of sales for the title (excluding intangible asset amortization), and recognize the costs of sales as the related revenues are recognized. Cost of sales includes manufacturing costs, software royalties and amortization, and intellectual property licenses costs.
We recognize revenues from World of Warcraft boxed product, expansion packs and value-added services, in each case with the related subscription service revenue, ratably over the estimated service periods beginning upon activation of the software and delivery of the related services. Revenues attributed to the sale of World of Warcraft boxed software and related expansion packs are classified as product sales and revenues attributable to subscriptions and other value-added services are classified as subscription, licensing and other revenues.
Revenues for software products with more-than-inconsequential separate service deliverables and World of Warcraft products are recognized over the estimated service periods, which range from a minimum of five months to a maximum of less than a year.
For our software products with features we consider to be incidental to the overall product offering and an inconsequential deliverable, such as products which provide limited online features at no additional cost to the consumer, we recognize the related revenue from them upon the transfer of title and risk of loss of the product to our customer.
With respect to online transactions, such as online downloads of titles or product add-ons that do not include a more-than-inconsequential separate service deliverable, revenue is recognized when the fee is paid by the online customer to purchase online content, the product is available for download and is activated for gameplay. In addition, persuasive evidence of an arrangement must exist and collection of the related receivable must be probable.
Sales incentives and other consideration given by us to our customers, such as rebates and product replacement fees, are considered adjustments of the selling price of our products and are reflected as reductions to revenue. Sales incentives and other consideration that represent costs incurred by us for assets or services received, such as the appearance of our products in a customers national circular ad, are reflected as sales and marketing expenses when the benefit from the sales incentive is separable from sales to the same customer and we can reasonably estimate the fair value of the benefit.
Subscription Revenues
Subscription revenues are derived from World of Warcraft, a game that is playable through Blizzards servers on a subscription-only basis. After the first month of free usage that is included with the World of Warcraft boxed software, the World of Warcraft end user may enter into a subscription agreement for additional future access. Revenues associated with the sale of subscriptions via boxed software and prepaid subscription cards, as well as prepaid subscriptions sales, are deferred until the subscription service is activated by the consumer and recognized ratably over the subscription period. Revenue from internet gaming rooms in Asia is recognized upon usage of the time packages sold. Value-added service revenues associated with subscriptions are recognized ratably over the estimated service periods.
Licensing Revenues
Third-party licensees in Russia, China and Taiwan distribute and host Blizzards World of Warcraft game in their respective countries under license agreements with Blizzard. We receive royalties from the licensees as a result. We recognize these royalties as revenues based on the end users activation of the underlying prepaid time, if all other performance obligations have been completed, or based on usage by the end user when we have continuing service obligations. We recognize any upfront licensing fee received over the term of the contracts.
With respect to license agreements that provide customers the right to make multiple copies in exchange for guaranteed amounts, revenue is generally recognized upon delivery of a master copy. Per copy royalties on sales that exceed the guarantee are recognized as earned. In addition, persuasive evidence of an arrangement must exist and collection of the related receivable must be probable.
Breakage Revenues
World of Warcraft boxed product sales and subscription revenues are recognized upon activation of the game. We analyze historical activation patterns over time to determine when the likelihood of activation ever occurring becomes remote. We recognize revenues from subscriptions that have not yet been activated, prepaid subscription cards, as well as prepaid subscription sales, when the likelihood of future activation occurring is remote (defined as breakage revenues).
Other Revenues
Other revenues primarily include licensing activity of intellectual property other than software to third-parties. Revenue is recorded upon receipt of licensee statements, or upon the receipt of cash, provided the license period has begun.
3. Inventories
Our inventories consist of the following (amounts in millions):
|
|
At September 30, 2011 |
|
At December 31, 2010 |
| ||
Finished goods |
|
$ |
143 |
|
$ |
98 |
|
Purchased parts and components |
|
64 |
|
14 |
| ||
|
|
|
|
|
| ||
Inventories |
|
$ |
207 |
|
$ |
112 |
|
4. Intangible assets, net
Intangible assets, net consist of the following (amounts in millions):
|
|
At September 30, 2011 |
| |||||||||
|
|
Estimated |
|
Gross |
|
|
|
|
| |||
|
|
useful |
|
carrying |
|
Accumulated |
|
Net carrying |
| |||
|
|
lives |
|
amount |
|
amortization |
|
amount |
| |||
Acquired definite-lived intangible assets: |
|
|
|
|
|
|
|
|
| |||
License agreements |
|
3 - 10 years |
|
$ |
88 |
|
$ |
(77 |
) |
$ |
11 |
|
Game engines |
|
2 - 5 years |
|
32 |
|
(32 |
) |
|
| |||
Internally-developed franchises |
|
11 - 12 years |
|
309 |
|
(184 |
) |
125 |
| |||
Distribution agreements |
|
4 years |
|
18 |
|
(16 |
) |
2 |
| |||
Acquired indefinite-lived intangible assets: |
|
|
|
|
|
|
|
|
| |||
Activision trademark |
|
Indefinite |
|
386 |
|
|
|
386 |
| |||
Acquired trade names |
|
Indefinite |
|
47 |
|
|
|
47 |
| |||
Total |
|
|
|
$ |
880 |
|
$ |
(309 |
) |
$ |
571 |
|
|
|
At December 31, 2010 |
| |||||||||
|
|
Estimated |
|
Gross |
|
|
|
|
| |||
|
|
useful |
|
carrying |
|
Accumulated |
|
Net carrying |
| |||
|
|
lives |
|
amount |
|
amortization |
|
amount |
| |||
Acquired definite-lived intangible assets: |
|
|
|
|
|
|
|
|
| |||
License agreements |
|
3 - 10 years |
|
$ |
88 |
|
$ |
(74 |
) |
$ |
14 |
|
Game engines |
|
2 - 5 years |
|
32 |
|
(30 |
) |
2 |
| |||
Internally-developed franchises |
|
11 - 12 years |
|
309 |
|
(167 |
) |
142 |
| |||
Distribution agreements |
|
4 years |
|
18 |
|
(16 |
) |
2 |
| |||
Acquired indefinite-lived intangible assets: |
|
|
|
|
|
|
|
|
| |||
Activision trademark |
|
Indefinite |
|
386 |
|
|
|
386 |
| |||
Acquired trade names |
|
Indefinite |
|
47 |
|
|
|
47 |
| |||
Total |
|
|
|
$ |
880 |
|
$ |
(287 |
) |
$ |
593 |
|
Amortization expense of intangible assets was $7 million and $22 million for the three and nine months ended September 30, 2011, respectively. Amortization expense of intangible assets was $21 million and $50 million for the three and nine months ended September 30, 2010, respectively.
The carrying amounts as of September 30, 2011 and December 31, 2010 in the tables above reflect a new cost basis for license agreements, game engines and internally-developed franchises due to impairment charges taken for the year ended December 31, 2010. The new cost basis represents the original gross carrying amount, less accumulated amortization and impairment charges of the impaired assets as of December 31, 2010.
At September 30, 2011, future amortization of definite-lived intangible assets is estimated as follows (amounts in millions):
2011 (remaining three months) |
|
$ |
48 |
|
2012 |
|
36 |
| |
2013 |
|
18 |
| |
2014 |
|
10 |
| |
2015 |
|
8 |
| |
Thereafter |
|
18 |
| |
|
|
|
| |
Total |
|
$ |
138 |
|
5. Income taxes
The income tax expense of $17 million for the three months ended September 30, 2011 reflected an effective tax rate of 10.7%. The effective tax rate of 10.7% for the three months ended September 30, 2011 differed from the statutory rate of 35.0%, primarily due to foreign income taxes levied at relatively lower rates, geographic mix in profitability, recognition of federal and California research and development credits and federal domestic production deductions and the beneficial impact from certain discrete items recognized in the quarter as we filed our tax returns.
For the nine months ended September 30, 2011, the tax rate was based on our projected annual effective tax rate for 2011, and also included certain discrete tax items recorded during the period. Our tax expense of $325 million for the nine months ended September 30, 2011 reflected an effective tax rate of 24.8%, which was slightly lower than the effective tax rate of 26.0% for the nine months ended September 30, 2010, primarily due to the recognition of federal research and development credits and lower taxes in certain states.
The overall effective income tax rate for the year could be different from the effective tax rate for the three and nine months ended September 30, 2011 and will be dependent, in part, on our profitability for the remainder of the year. In addition, our effective income tax rates for the remainder of 2011 and future periods will depend on a variety of factors, such as changes in the mix of income by tax jurisdiction, applicable accounting rules, applicable tax laws and regulations, rulings and interpretations thereof, developments in tax audits and other matters, and variations in the estimated and actual level of annual pre-tax income or loss. Further, the effective tax rate could fluctuate significantly on a quarterly basis and could be adversely affected by the extent that income (loss) before income tax expenses (benefit) is lower than anticipated in foreign regions where taxes are levied at lower statutory rates and/or higher than anticipated in our domestic region where taxes are levied at higher statutory rates.
The Internal Revenue Service (IRS) is currently examining the Companys federal tax returns for the 2009 tax year. The Company also has several state and non-U.S. audits pending Although the final resolution of the Companys global tax disputes is uncertain, based on current information, in the opinion of the Companys management, the ultimate resolution of these matters will not have a material adverse effect on the Companys consolidated financial position, liquidity or results of operations. However, an unfavorable resolution of the Companys global tax disputes could have a material adverse effect on the Companys business and results of operations in an interim period in which the matters are ultimately resolved.
6. Software development and intellectual property licenses
The following table summarizes the components of our software development costs and intellectual property licenses (amounts in millions):
|
|
At |
|
At |
| ||
|
|
September 30, |
|
December 31, |
| ||
|
|
2011 |
|
2010 |
| ||
Internally developed software costs |
|
$ |
172 |
|
$ |
142 |
|
Payments made to third-party software developers |
|
92 |
|
60 |
| ||
Total software development costs |
|
$ |
264 |
|
$ |
202 |
|
|
|
|
|
|
| ||
Intellectual property licenses |
|
$ |
55 |
|
$ |
73 |
|
Amortization, write-offs and impairments are comprised of the following (amounts in millions):
|
|
Three months ended September 30, |
|
Nine months ended September 30, |
| ||||||||
|
|
2011 |
|
2010 |
|
2011 |
|
2010 |
| ||||
Amortization of capitalized software development costs and intellectual property licenses |
|
$ |
28 |
|
$ |
50 |
|
$ |
158 |
|
$ |
217 |
|
Write-offs and impairments |
|
|
|
1 |
|
|
|
16 |
| ||||
7. Comprehensive income and accumulated other comprehensive income (loss)
Comprehensive Income
The components of comprehensive income were as follows (amounts in millions):
|
|
Three months ended September 30, |
|
Nine months ended September 30, |
| ||||||||
|
|
2011 |
|
2010 |
|
2011 |
|
2010 |
| ||||
|
|
|
|
|
|
|
|
|
| ||||
Net income |
|
$ |
148 |
|
$ |
51 |
|
$ |
986 |
|
$ |
651 |
|
|
|
|
|
|
|
|
|
|
| ||||
Other comprehensive income (loss): |
|
|
|
|
|
|
|
|
| ||||
Foreign currency translation adjustment |
|
(58 |
) |
48 |
|
(18 |
) |
15 |
| ||||
Unrealized appreciation on investments, net of taxes |
|
|
|
|
|
2 |
|
|
| ||||
Other comprehensive income (loss) |
|
(58 |
) |
48 |
|
(16 |
) |
15 |
| ||||
|
|
|
|
|
|
|
|
|
| ||||
Comprehensive income |
|
$ |
90 |
|
$ |
99 |
|
$ |
970 |
|
$ |
666 |
|
The components of accumulated other comprehensive income (loss) were as follows (amounts in millions):
|
|
At |
|
At |
| ||
|
|
September 30, |
|
December 31, |
| ||
|
|
2011 |
|
2010 |
| ||
Foreign currency translation adjustment |
|
$ |
(29 |
) |
$ |
(11 |
) |
Unrealized depreciation on investments, net of deferred income taxes of $0 at September 30, 2011 and $(1) at December 31, 2010 |
|
|
|
(2 |
) | ||
Accumulated other comprehensive income (loss) |
|
$ |
(29 |
) |
$ |
(13 |
) |
Income taxes were not provided for foreign currency translation items as these are considered indefinite investments in non-U.S. subsidiaries.
8. Fair value measurements
Fair Value Measurements on a Recurring Basis
Financial Accounting Standards Board (FASB) literature regarding fair value measurements for financial and non-financial assets and liabilities establishes a three-level fair value hierarchy that prioritizes the inputs used to measure fair value. This hierarchy requires entities to maximize the use of observable inputs and minimize the use of unobservable inputs. The three levels of inputs used to measure fair value are as follows:
· Level 1Quoted prices in active markets for identical assets or liabilities.
· Level 2Observable inputs other than quoted prices included in Level 1, such as quoted prices for similar assets or liabilities in active markets or other inputs that are observable or can be corroborated by observable market data.
· Level 3Unobservable inputs that are supported by little or no market activity and that are significant to the fair value of the assets or liabilities. This includes certain pricing models, discounted cash flow methodologies and similar techniques that use significant unobservable inputs.
The table below segregates all assets that are measured at fair value on a recurring basis (which means they are so measured at least annually) into the most appropriate level within the fair value hierarchy based on the inputs used to determine the fair value at the measurement date (amounts in millions):
|
|
|
|
Fair Value Measurements at |
|
|
| ||||||||
|
|
|
|
September 30, 2011 Using |
|
|
| ||||||||
|
|
|
|
Quoted |
|
|
|
|
|
|
| ||||
|
|
|
|
Prices in |
|
|
|
|
|
|
| ||||
|
|
|
|
Active |
|
|
|
|
|
|
| ||||
|
|
|
|
Markets for |
|
Significant |
|
|
|
|
| ||||
|
|
|
|
Identical |
|
Other |
|
Significant |
|
|
| ||||
|
|
As of |
|
Financial |
|
Observable |
|
Unobservable |
|
|
| ||||
|
|
September 30, |
|
Instruments |
|
Inputs |
|
Inputs |
|
Balance Sheet |
| ||||
|
|
2011 |
|
(Level 1) |
|
(Level 2) |
|
(Level 3) |
|
Classification |
| ||||
Financial assets: |
|
|
|
|
|
|
|
|
|
|
| ||||
Money market funds |
|
$ |
2,329 |
|
$ |
2,329 |
|
$ |
|
|
$ |
|
|
Cash and cash equivalents |
|
U.S. treasuries with original maturities of three months or less |
|
11 |
|
11 |
|
|
|
|
|
Cash and cash equivalents |
| ||||
U.S. treasuries and government agency securities |
|
391 |
|
391 |
|
|
|
|
|
Short-term investments |
| ||||
ARS held through Morgan Stanley Smith Barney LLC |
|
25 |
|
|
|
|
|
25 |
|
Long-term investments |
| ||||
Total financial assets at fair value |
|
$ |
2,756 |
|
$ |
2,731 |
|
$ |
|
|
$ |
25 |
|
|
|
|
|
|
|
Fair Value Measurements at |
|
|
| ||||||||
|
|
|
|
December 31, 2010 Using |
|
|
| ||||||||
|
|
|
|
Quoted |
|
|
|
|
|
|
| ||||
|
|
|
|
Prices in |
|
|
|
|
|
|
| ||||
|
|
|
|
Active |
|
|
|
|
|
|
| ||||
|
|
|
|
Markets for |
|
Significant |
|
|
|
|
| ||||
|
|
|
|
Identical |
|
Other |
|
Significant |
|
|
| ||||
|
|
As of |
|
Financial |
|
Observable |
|
Unobservable |
|
|
| ||||
|
|
December 31, |
|
Instruments |
|
Inputs |
|
Inputs |
|
Balance Sheet |
| ||||
|
|
2010 |
|
(Level 1) |
|
(Level 2) |
|
(Level 3) |
|
Classification |
| ||||
Financial assets: |
|
|
|
|
|
|
|
|
|
|
| ||||
Money market funds |
|
$ |
2,216 |
|
$ |
2,216 |
|
$ |
|
|
$ |
|
|
Cash and cash equivalents |
|
U.S. treasuries and foreign government bonds with original maturities of three months or less |
|
332 |
|
332 |
|
|
|
|
|
Cash and cash equivalents |
| ||||
U.S. treasuries and government agency securities |
|
672 |
|
672 |
|
|
|
|
|
Short-term investments |
| ||||
ARS held through Morgan Stanley Smith Barney LLC |
|
23 |
|
|
|
|
|
23 |
|
Long-term investments |
| ||||
Foreign exchange contract derivatives |
|
1 |
|
|
|
1 |
|
|
|
Other assetscurrent |
| ||||
Total financial assets at fair value |
|
$ |
3,244 |
|
$ |
3,220 |
|
$ |
1 |
|
$ |
23 |
|
|
|
The following tables provide a reconciliation of the beginning and ending balances of our financial assets and financial liabilities classified as Level 3 by major categories (amounts in millions) at September 30, 2011 and 2010, respectively:
|
|
Level 3 |
| ||||
|
|
|
|
Total |
| ||
|
|
|
|
financial |
| ||
|
|
|
|
assets at |
| ||
|
|
ARS |
|
fair |
| ||
|
|
(a) |
|
value |
| ||
Balance at January 1, 2011 |
|
$ |
23 |
|
$ |
23 |
|
Total unrealized gains included in other comprehensive income |
|
2 |
|
2 |
| ||
Balance at September 30, 2011 |
|
$ |
25 |
|
$ |
25 |
|
|
|
Level 3 |
| ||||||||||
|
|
|
|
|
|
Total |
|
|
| ||||
|
|
|
|
|
|
financial |
|
|
| ||||
|
|
|
|
ARS rights |
|
assets at |
|
|
| ||||
|
|
ARS |
|
from UBS |
|
fair |
|
Other financial |
| ||||
|
|
(a) |
|
(b) |
|
value |
|
liabilities |
| ||||
Balance at January 1, 2010 |
|
$ |
77 |
|
$ |
7 |
|
$ |
84 |
|
$ |
(23 |
) |
Total gains (losses) (realized/unrealized) included in investment and other income, net |
|
7 |
|
(7 |
) |
|
|
13 |
| ||||
Purchases of acquired sales, issuances and settlements |
|
(61 |
) |
|
|
(61 |
) |
|
| ||||
Balance at September 30, 2010 |
|
$ |
23 |
|
$ |
|
|
$ |
23 |
|
$ |
(10 |
) |
|
|
|
|
|
|
|
|
|
| ||||
The amount of total gains(losses) for the period included in earnings attributable to the change in unrealized gains or losses relating to assets still held at September 30, 2010 |
|
$ |
|
|
$ |
|
|
$ |
|
|
$ |
13 |
|
(a) Fair value measurements of the auction rate securities (ARS) have been estimated using an income-approach model (specifically, discounted cash-flow analysis). When estimating the fair value, we consider both observable market data and non-observable factors, including credit quality, duration, insurance wraps, collateral composition, maximum rate formulas, comparable trading instruments and the likelihood of redemption. Significant assumptions used in the analysis include estimates for interest rates, spreads, cash flow timing and amounts, and holding periods of the securities. Assets measured at fair value using significant unobservable inputs (Level 3) represent 1% of our financial assets measured at fair value on a recurring basis at September 30, 2011.
In June 2010, we sold the remainder of our ARS held with UBS at par and recognized a gain of $7 million, which is included within investment and other income, net in our condensed consolidated statement of operations for the nine months ended September 30, 2010.
(b) ARS rights from UBS represented an offer from UBS providing us with the right to require UBS to purchase our ARS held through UBS at par value. To value the ARS rights, we considered the intrinsic value, time value of money, and our assessment of the credit worthiness of UBS. We exercised our ARS rights with UBS on June 30, 2010 and recorded a loss of $7 million, which is included within investment and other income, net in our condensed consolidated statement of operations for the nine months ended September 30, 2010.
Foreign Currency Forward Contracts Not Designated as Hedges
We transact business in various currencies other than the U.S. dollar and have significant international sales and expenses denominated in currencies other than the U.S. dollar, subjecting us to currency exchange rate risks. To mitigate our risk from foreign currency fluctuations we periodically enter into currency derivative contracts, primarily swaps and forward contracts with maturities of twelve months or less, with Vivendi as our principal counterparty. We do not hold or purchase any foreign currency contracts for trading or speculative purposes and we do not designate these forward contracts or swaps as hedging instruments.
Accordingly, we report the fair value of these contracts in our condensed consolidated balance sheet with changes in fair value recorded in our condensed consolidated statement of operations. The fair value of foreign currency contracts is estimated based on the prevailing exchange rates of the various hedged currencies as of the end of the period.
Fair Value Measurements on a Non-Recurring Basis
We measure the fair value of certain assets on a non-recurring basis, generally annually or when events or changes in circumstances indicate that the carrying amount of the assets may not be recoverable. For the nine-month period ended September 30, 2011, there were no impairment charges related to assets that are measured on a non-recurring basis.
The table below presents intangible assets that are not subject to recurring fair value measurement at December 31, 2010 (amounts in millions):
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Fair Value Measurements at |
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December 31, 2010 Using |
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Quoted |
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Prices in |
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Active |
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Markets for |
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Significant |
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Identical |
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Other |
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Significant |
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As of |
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Financial |
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Observable |
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Unobservable |
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December 31, |
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Instruments |
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Inputs |
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Inputs |
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2010 |
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(Level 1) |
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(Level 2) |
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(Level 3) |
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Total Losses |
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Non-financial assets: |
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Intangible assets, net |
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$ |
|
|
$ |
|
|
$ |
|
|
$ |
|
|
$ |
326 |
|
Total non-financial assets at fair value |
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$ |
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$ |
|
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$ |
|
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$ |
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$ |
326 |
|
We considered the continued economic downturn within our industry in 2010 and the change in the buying habits of casual consumers while planning for 2011 during the fourth quarter of 2010. This resulted in a significant revision of our outlook for retail sales of software and a strategy change to, among other things, focus on fewer title releases in the casual genre and discontinue the development of music-based titles. As we considered this change in strategy to be an indicator of a potential impairment of our intangible assets, we updated our future projected revenue streams for certain franchises in the casual games and music genres. We performed recoverability tests and, where applicable, measured the impairment of the related intangible assets in accordance with ASC Subtopic 360-10.
Determining whether an impairment has occurred requires various estimates and assumptions, including determining which cash flows are directly related to the potentially impaired asset, the estimated remaining useful life over which these cash flows will occur, the amount of these cash flows and the assets residual value, if any. For intangible assets that do not pass the recoverability test, the measurement of an impairment loss requires a determination of fair value, which is based on the best information available. Based on the characteristics of the assets being valued and the availability of information, the Company used the income approach, which presumes that the value of an asset can be estimated by the net economic benefit to be received over the estimated remaining useful life of the asset, discounted to present value. We derived the required cash flow estimates from our historical experience and our internal business plans and applied an appropriate discount rate. Based on this analysis, we recorded impairment charges of $67 million, $9 million and $250 million to license agreements, game engines and internally-developed franchises intangible assets, respectively, for the year ended December 31, 2010 within our Activision Publishing Inc. segment.
9. Restructuring
On February 3, 2011, the Board of Directors of the Company approved a restructuring plan (the 2011 Restructuring) involving a focus on the development and publication of a reduced slate of titles on a going-forward basis, including the discontinuation of the development of music-based games, the closure of the related business unit and the cancellation of other titles then in production, along with a related reduction in studio headcount and corporate overhead.
The following table details the amount of the 2011 Restructuring reserves included in accrued expenses and other liabilities in the condensed consolidated balance sheet at September 30, 2011 (amounts in millions):
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Contract |
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| ||||
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|
|
Facilities |
|
termination |
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|
| ||||
|
|
Severance |
|
costs |
|
costs |
|
Total |
| ||||
Balance at December 31, 2010 |
|
$ |
|
|
$ |
|
|
$ |
|
|
$ |
|
|
Costs charged to expense |
|
19 |
|
4 |
|
1 |
|
24 |
| ||||
Costs paid or otherwise settled |
|
(14 |
) |
|
|
(1 |
) |
(15 |
) | ||||
Balance at September 30, 2011 |
|
$ |
5 |
|
$ |
4 |
|
$ |
|
|
$ |
9 |
|
The 2011 Restructuring charges for the three and nine months ended September 30, 2011 were $3 million and $24 million, respectively. These charges, as well as the 2011 Restructuring reserve balances at September 30, 2011, were recorded within our Activision Publishing, Inc. segment. We have substantially completed the 2011 Restructuring and we do not expect to incur significant additional restructuring expenses relating thereto.
We have completed our implementation of our organizational restructuring plan as a result of the business combination (the Business Combination) by and among the Company (then known as Activision, Inc.), Sego Merger Corporation, a wholly-owned subsidiary of the Company, Vivendi S.A. (Vivendi), VGAC LLC, a wholly-owned subsidiary of Vivendi, and Vivendi Games, Inc., a wholly-owned subsidiary of VGAC LLC, consummated in July 2008. There were minimal cash payments and no additional charges in our condensed consolidated statement of operations for the three and nine months ended September 30, 2011 relating to that restructuring and we do not expect to incur additional restructuring expenses relating thereto.
10. Operating segments and geographic region
Our operating segments are consistent with our internal organizational structure, the manner in which our operations are reviewed and managed by our Chief Executive Officer, who is our Chief Operating Decision Maker (CODM), the manner in which operating performance is assessed and resources are allocated, and the availability of separate financial information. We do not aggregate operating segments.
Currently, we operate under three operating segments:
Activision Publishing, Inc.
Activision Publishing, Inc. (Activision) is a leading international developer and publisher of interactive software products and content. Activision develops games based on both internally-developed and licensed intellectual property. Activision markets and sells games it develops and, through our affiliate label program, games developed by certain third-party publishers. We sell games both through retail channels and by digital download. Activision currently offers games that operate on the Sony Computer Entertainment, Inc. (Sony) PlayStation 3 (PS3), Nintendo Co. Ltd. (Nintendo) Wii (Wii), and Microsoft Corporation (Microsoft) Xbox 360 (Xbox 360) console systems; the Nintendo Dual Screen (DS) handheld game systems; the PC; Apple iOS devices and other handheld and mobile devices.
Blizzard Entertainment, Inc.
Blizzard Entertainment, Inc. (Blizzard) develops, markets and sells role-playing action and strategy PC-based computer games, including games in the multiple-award winning Diablo and StarCraft franchises. Blizzard also develops, hosts, and supports its online subscription-based games in the massively multi-player online role-playing game (MMORPG) category in which it is a leader in terms of both subscriber base and revenues generated through its World of Warcraft franchise. Blizzard also maintains a proprietary online-game related service, Battle.net. Blizzard distributes its products and generates revenues
worldwide through various means, including: subscriptions (which consist of fees from individuals playing World of Warcraft, prepaid cards and other value-added service revenues such as realm transfers, faction changes, and other character customizations within the World of Warcraft gameplay); retail sales of physical boxed products; online download sales of PC products; and licensing of software to third-party or related party companies that distribute World of Warcraft and StarCraft II.
Activision Blizzard Distribution
Activision Blizzard Distribution (Distribution) consists of operations in Europe that provide warehousing, logistical and sales distribution services to third-party publishers of interactive entertainment software, our own publishing operations, and manufacturers of interactive entertainment hardware.
The CODM reviews segment performance exclusive of the impact of the change in deferred net revenues and related cost of sales with respect to certain of our online-enabled games, stock-based compensation expense, restructuring expense, amortization of intangible assets, and impairment of intangible assets. The CODM does not review any information regarding total assets on an operating segment basis, and accordingly, no disclosure is made with respect thereto. Information on the operating segments and reconciliations of total segment net revenues from external customers and total segment income (loss) from operations to consolidated net revenues and income before income tax expense for the three and nine months ended September 30, 2011 and 2010 are presented below (amounts in millions):
|
|
Three months ended September 30, |
| ||||||||||
|
|
2011 |
|
2010 |
|
2011 |
|
2010 |
| ||||
|
|
|
|
Income from operations |
| ||||||||
|
|
Net revenues |
|
before income tax expense |
| ||||||||
Activision |
|
$ |
253 |
|
$ |
314 |
|
$ |
(36 |
) |
$ |
(43 |
) |
Blizzard |
|
297 |
|
481 |
|
120 |
|
246 |
| ||||
Distribution |
|
77 |
|
62 |
|
1 |
|
1 |
| ||||
Operating segments total |
|
627 |
|
857 |
|
85 |
|
204 |
| ||||
|
|
|
|
|
|
|
|
|
| ||||
Reconciliation to consolidated net revenues / operating income and consolidated income before income tax expense: |
|
|
|
|
|
|
|
|
| ||||
Net effect from deferral of net revenues and related cost of sales |
|
127 |
|
(112 |
) |
105 |
|
(97 |
) | ||||
Stock-based compensation expense |
|
|
|
|
|
(18 |
) |
(34 |
) | ||||
Restructuring |
|
|
|
|
|
(3 |
) |
|
| ||||
Amortization of intangible assets |
|
|
|
|
|
(7 |
) |
(18 |
) | ||||
Consolidated net revenues / operating income |
|
$ |
754 |
|
$ |
745 |
|
162 |
|
55 |
| ||
Investment and other income, net |
|
|
|
|
|
3 |
|
14 |
| ||||
Consolidated income before income tax expense |
|
|
|
|
|
$ |
165 |
|
$ |
69 |
|
|
|
Nine months ended September 30, |
| ||||||||||
|
|
2011 |
|
2010 |
|
2011 |
|
2010 |
| ||||
|
|
|
|
|
|
Income from operations |
| ||||||
|
|
Net revenues |
|
before income tax expense |
| ||||||||
Activision |
|
$ |
898 |
|
$ |
983 |
|
$ |
42 |
|
$ |
(88 |
) |
Blizzard |
|
968 |
|
1,086 |
|
425 |
|
559 |
| ||||
Distribution |
|
214 |
|
185 |
|
1 |
|
(1 |
) | ||||
Operating segments total |
|
2,080 |
|
2,254 |
|
468 |
|
470 |
| ||||
|
|
|
|
|
|
|
|
|
| ||||
Reconciliation to consolidated net revenues / operating income and consolidated income before income tax expense: |
|
|
|
|
|
|
|
|
| ||||
Net effect from deferral of net revenues and related cost of sales |
|
1,268 |
|
765 |
|
943 |
|
539 |
| ||||
Stock-based compensation expense |
|
|
|
|
|
(61 |
) |
(94 |
) | ||||
Restructuring |
|
|
|
|
|
(24 |
) |
(3 |
) | ||||
Amortization of intangible assets |
|
|
|
|
|
(22 |
) |
(47 |
) | ||||
Consolidated net revenues / operating income |
|
$ |
3,348 |
|
$ |
3,019 |
|
$ |
1,304 |
|
$ |
865 |
|
Investment and other income, net |
|
|
|
|
|
7 |
|
15 |
| ||||
Consolidated income before income tax expense |
|
|
|
|
|
$ |
1,311 |
|
$ |
880 |
|
Geographic information for the three and nine months ended September 30, 2011 and 2010 is based on the location of the selling entity. Net revenues from external customers by geographic region were as follows (amounts in millions):
|
|
Three months ended September 30, |
|
Nine months ended September 30, |
| ||||||||
|
|
2011 |
|
2010 |
|
2011 |
|
2010 |
| ||||
Net revenues by geographic region: |
|
|
|
|
|
|
|
|
| ||||
North America |
|
$ |
360 |
|
$ |
406 |
|
$ |
1,687 |
|
$ |
1,675 |
|
Europe |
|
323 |
|
281 |
|
1,385 |
|
1,142 |
| ||||
Asia Pacific |
|
71 |
|
58 |
|
276 |
|
202 |
| ||||
Total consolidated net revenues |
|
$ |
754 |
|
$ |
745 |
|
$ |
3,348 |
|
$ |
3,019 |
|
Net revenues by platform were as follows (amounts in millions):
|
|
Three months ended September 30, |
|
Nine months ended September 30, |
| ||||||||
|
|
2011 |
|
2010 |
|
2011 |
|
2010 |
| ||||
Net revenues by platform: |
|
|
|
|
|
|
|
|
| ||||
Online subscriptions* |
|
$ |
336 |
|
$ |
289 |
|
$ |
1,090 |
|
$ |
890 |
|
Console |
|
277 |
|
298 |
|
1,711 |
|
1,642 |
| ||||
Hand-held |
|
19 |
|
23 |
|
82 |
|
101 |
| ||||
PC and Other |
|
45 |
|
73 |
|
251 |
|
201 |
| ||||
Total platform net revenues |
|
677 |
|
683 |
|
3,134 |
|
2,834 |
| ||||
Distribution |
|
77 |
|
62 |
|
214 |
|
185 |
| ||||
Total consolidated net revenues |
|
$ |
754 |
|
$ |
745 |
|
$ |
3,348 |
|
$ |
3,019 |
|
*Revenue from online subscriptions consists of revenue from all World of Warcraft products, including subscriptions, boxed products, expansion packs, licensing royalties, and value-added services.
We did not have any single external customer that accounted for 10% or more of net revenues for the three or nine months ended September 30, 2011 and 2010.
11. Goodwill
The changes in the carrying amount of goodwill by operating segment for the nine months ended September 30, 2011 are as follows (amounts in millions):
|
|
Activision |
|
Blizzard |
|
Distribution |
|
Total |
| ||||
|
|
|
|
|
|
|
|
|
| ||||
Balance at December 31, 2010 |
|
$ |
6,942 |
|
$ |
178 |
|
$ |
12 |
|
$ |
7,132 |
|
Tax benefit credited to goodwill |
|
(8 |
) |
|
|
|
|
(8 |
) | ||||
Issuance of contingent consideration |
|
3 |
|
|
|
|
|
3 |
| ||||
Foreign exchange |
|
(1 |
) |
|
|
|
|
(1 |
) | ||||
|
|
|
|
|
|
|
|
|
| ||||
Balance at September 30, 2011 |
|
$ |
6,936 |
|
$ |
178 |
|
$ |
12 |
|
$ |
7,126 |
|
The tax benefit credited to goodwill represents the tax deduction resulting from the exercise of stock options that were outstanding and vested at the consummation of the Business Combination and included in the purchase price of the Company, to the extent that the tax deduction did not exceed the fair value of those options. Conversely, to the extent that the tax deduction did exceed the fair value of those options, the tax benefit is credited to additional paid-in capital.
Issuance of contingent consideration consists of additional purchase consideration paid during 2011 in relation to a previous acquisition.
12. Computation of basic/diluted earnings per common share
The following table sets forth the computation of basic and diluted earnings per common share (amounts in millions, except per share data):
|
|
Three months ended September 30, |
|
Nine months ended September 30, |
| ||||||||
|
|
2011 |
|
2010 |
|
2011 |
|
2010 |
| ||||
|
|
|
|
|
|
|
|
|
| ||||
Numerator: |
|
|
|
|
|
|
|
|
| ||||
Consolidated net income |
|
$ |
148 |
|
$ |
51 |
|
$ |
986 |
|
$ |
651 |
|
Less: Distributed earnings to unvested stock-based awards that participate in earnings |
|
|
|
|
|
(3 |
) |
(2 |
) | ||||
Less: Undistributed earnings allocated to unvested stock-based awards that participate in earnings |
|
(2 |
) |
|
|
(11 |
) |
(4 |
) | ||||
Numerator for basic and diluted earnings per common share - net income available to common shareholders |
|
146 |
|
51 |
|
972 |
|
645 |
| ||||
|
|
|
|
|
|
|
|
|
| ||||
Denominator: |
|
|
|
|
|
|
|
|
| ||||
Denominator for basic earnings per common share - weighted-average common shares outstanding |
|
1,140 |
|
1,212 |
|
1,151 |
|
1,230 |
| ||||
|
|
|
|
|
|
|
|
|
| ||||
Effect of potential dilutive common shares under the treasury stock method: |
|
|
|
|
|
|
|
|
| ||||
Employee stock options |
|
8 |
|
15 |
|
9 |
|
15 |
| ||||
Denominator for diluted earnings per common share - weighted-average common shares outstanding plus dilutive effect of employee stock options |
|
1,148 |
|
1,227 |
|
1,160 |
|
1,245 |
| ||||
|
|
|
|
|
|
|
|
|
| ||||
Basic earnings per common share |
|
$ |
0.13 |
|
$ |
0.04 |
|
$ |
0.84 |
|
$ |
0.53 |
|
|
|
|
|
|
|
|
|
|
| ||||
Diluted earnings per common share |
|
$ |
0.13 |
|
$ |
0.04 |
|
$ |
0.84 |
|
$ |
0.52 |
|
Our unvested restricted stock rights are considered participating securities since these securities have non-forfeitable rights to dividends or dividend equivalents during the contractual period of the award. Since the unvested restricted stock rights are considered participating securities, we are required to use the two-class method in our computation of basic and diluted earnings per common share. For both the three and nine months ended September 30, 2011, we had outstanding unvested restricted stock rights for 17 million shares of common stock on a weighted-average basis. For both the three and nine months ended September 30, 2010, we had outstanding unvested restricted stock rights for 11 million shares of common stock on a weighted-average basis.
Potential common shares are not included in the denominator of the diluted earnings per common share calculation when inclusion of such shares would be anti-dilutive. Therefore, options to acquire 23 million and 31 million shares of common stock were not included in the calculation of diluted earnings per common share for the three and nine months ended September 30, 2011, respectively, and options to acquire 25 million and 24 million shares of common stock were not included in the calculation of diluted earnings per common share for the three and nine months ended September 30, 2010, respectively, as the effect of their inclusion would be anti-dilutive.
13. Capital transactions
Repurchase Program
On February 3, 2011, our Board of Directors authorized a new stock repurchase program (the 2011 Stock Repurchase Program) under which we may repurchase up to $1.5 billion of our common stock, on terms and conditions to be determined by the Company, until the earlier of March 31, 2012 and a determination by the Board of Directors to discontinue the repurchase
program. During the nine months ended September 30, 2011, we repurchased 45 million shares of our common stock for $502 million pursuant to the 2011 Stock Repurchase Program. Additionally, in October 2011, we settled the purchase of 0.5 million shares of our common stock that we had committed to repurchase in September 2011 pursuant to this program for $6 million.
On February 10, 2010, our Board of Directors authorized a stock repurchase program (the 2010 Stock Repurchase Program) under which we were authorized to repurchase up to $1 billion of our common stock. The 2010 Stock Repurchase Program expired on December 31, 2010. In January 2011, we settled a $22 million purchase of 1.8 million shares of our common stock that we had committed to repurchase in December 2010 pursuant to the 2010 Stock Repurchase Program.
Dividend
On February 9, 2011, our Board of Directors approved a cash dividend of $0.165 per common share to be paid on May 11, 2011 to shareholders of record as of March 16, 2011, and on May 11, 2011, we made a cash dividend payment of $192 million to such shareholders. On August 12, 2011, the Company made dividend equivalent payments of $2 million related to this cash dividend to the holders of restricted stock units.
14. Commitments and contingencies
At September 30, 2011, we did not have any significant changes to our commitments since December 31, 2010. See Note 18 of the Notes to Consolidated Financial Statements included in Item 8 of the Annual Report on Form 10-K for the year ended December 31, 2010 for more information regarding our commitments.
Legal Proceedings
After concluding an internal human resources inquiry into breaches of contract and insubordination by two senior employees at Infinity Ward, the Company terminated its employment of Jason West and Vince Zampella on March 1, 2010. On March 3, 2010, West and Zampella filed a complaint against the Company i